RayLib 2D Challenge Part 11 - Collecting Coins (a.k.a., Making Objects Interact in the Game World)

First published at 03:52 UTC on January 31st, 2024.
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Part 10 of the RayLib 2D Challenge ended with shiny coins beautifully animated using a texture atlas. Poor Scarfy, though. He couldn't collect the coins because the collection code hadn't been written yet. All he could do was push the coin…

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CategoryScience & Technology
SensitivityNormal - Content that is suitable for ages 16 and over
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