Rigging a character in Moho Pro 14 from tracing to smart bones, to widgets

First published at 20:24 UTC on May 8th, 2024.

I’ve capture how I rigged my sub-character Leopold. It was a lot of ad-hoc work, because I never even thought about what he’d look like from the side… (He's not a central character in the episode) This rig is still lacking body turns, hip turns…

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CategoryAnime & Animation
SensitivityNormal - Content that is suitable for ages 16 and over
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