GodModeHeroes

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GodModeHeroes

GodModeHeroes

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Watch here for better quality: https://youtu.be/qHDEYhg6M0Q We start up a simulation of Claptrap's memories which takes us back to Fyrestone. There are holographic memories of characters Dr. Zed, Tannis, and Lilith who sound very odd. There are also digital memories of bandits too and they can hurt us so don't let your guard down. The bridge to the H-Source is fragmented and the fragments are held in three different places so we have to destroy the bad memories holding them in place so we can collect them. The bridge leads us to a replication of The Destroyer Vault guarded by a digitized army of Hyperion soldiers programmed by the late Tassiter. We find the H-Source and it contains everything Handsome Jack dreamed of having control of. During the downloading process, it gets interrupted by a holographic Tassiter trying one last trick to prevent Handsome Jack from getting the H-Source. We destroy Tassiter's projectors and the H-Source is moved to Quarantine. At the Quarantine, ClaptrapCon tries to enable a protocol to free the H-Source, but it doesn't work so Handsome Jack programs in a Jailbreaker that we have to defend while it works on freeing the H-Source. It fails twice and then a figure within the quarantine reveals itself as ShadowTrap. He can give us the H-Source if we free him. We just have to follow his instructions. According to him, there's a Quarantine Override Key we can obtain. We'll get it later. Up next, more side jobs.

Watch here for better quality: https://youtu.be/pA1rWE8GuDg We head into the Motherlessboard and already another side job is available, but the path to get there isn't so we have to continue forward. As we ride the data stream, we're detected by the Security Station as illegal data and the stream shuts off while we deal with security. Once we get the stream back online, we ride forward to the Data Splitter. We've dealt with bugs and insecurity bots, but now we're introduced to viruses. When we get to Memory Bank 2, we fight our way to reach the entrance of Claptrap's memories of Pandora.

A man named Sterwin wants us to capture four elemental Guardian Wraiths for a band of poachers by wounding them and using these Pokeball like grenade mods. After collecting them, Sterwin has second thoughts about giving the Wraiths to a bunch of poachers so we send Team Poacher blasting off and by that I mean blasting them full of deadly laser. Afterwards, Sterwin wants us to do the same thing to four kinds of Ophas and he'll take care of them. We reach level 30 and the only thing left is the raid boss which we're not doing. Besides, it's just the final boss all over again, but made a lot tougher. Next time, we enter the mind and madness of a Claptrap unit.

Watch here for better quality: https://youtu.be/I1vReIpEPoE Before we start, I show off the location of Iwajira, a massive Kraggon and optional Sub-Boss. Anyway, Handsome Jack was digging through some of Tassiter's files and learns that the bastard hid a top secret code called the H-Source inside the mind of a Claptrap unit. He's unable to hack into it and download the H-Source so he wants us to digistruct ourselves into Claptrap's mind and retrieve it that way. We initiate the Claptrap simulation program to bring his mind to life then Jack gives us an admin password. We meet Claptrap's Consciousness who guides us along the way. We meet the SYS_ADMIN who does not accept the admin password and shreds it. We do learn that the H-Source is in a memory bank. ClaptrapCon decides to lead us to the quarantine zone in order to access the memory bank the hard way. He can access anything he wants since it's his mind, but security doesn't recognize us even if we're a guest. We shut down the deletion fields and stop before the Motherlessboard then turn back to take care of a side job where a spyware wants us to pay 200 moonstones to have a look at her weapons stash. It was important that I show off Iwajira because it's a good grinding spot and I managed to get two levels and the needed moonstones.

We enter and The Vault brings forth its final guardian The Sentinel. The Sentinel fight is like fighting a buffed up version of an Eridian Guardian except it has some devastating attacks and elemental phases. Once it's dead, we're given a small moment of respite before it reemerges as The Empyrean Sentinel. Now the real final battle begins. Aim for its masks to destroy its shields permanently then aim for its face. Rinse and repeat a few times for its remaining elemental phases and it's dead. Jack sees the Vault Symbol in the middle of the room and decides to see what the big deal is. It shows him glimpses of the future and the next vault he must go after which contains The Warrior. He's given forbidden knowledge and then Lilith shows up to burn the Vault Symbol into his face. He swears undying vengeance against everyone who backstabbed him, but first, he needs to pay a visit to a plastic surgeon. In the present day, Athena finishes her story lamenting Jack's descent into madness forcing her to leave his employ. Lilith orders the firing squad to begin and they shoot only for an Eridian to intervene. She states that a big galactic war is coming and they'll need as many Vault Hunters as they can hire. For what follows since that day in the Sentinel Vault, here's a rundown: Wilhelm would terrorize and destroy New Haven on Jack's orders then continue turning himself into a cyborg, Nisha would become Jack's new lover and become the Sheriff and executioner of a bandit town called Lynchwood, Athena would leave Jack's employ not wanting any more of his blood money and then go on to hook up with Janey Springs, Claptrap would be betrayed and shot by Jack (the full story of that will come soon) then left to die on the arctic wastes where he'll be found and repaired by Sir Hammerlock much to Hammerlock's instant regret, Aurelia Hammerlock would disappear and lay low until she decides to have a violent reunion with her brother, Timothy Lawrence the Jack body-double would be hi..

Now we're just fighting our way to The Vault's entrance. Lilith is around following us by stealth. The Eridian guardians are ignoring her not only because they're focusing on us, but because they see her as they saw Zarpedon and her army, a force to help stop us from obtaining what lies in The Vault. We're still gonna open it though.

Watch here for better quality: https://youtu.be/yX-RLgrm3p0 Here's something completely different before we dive into the mind of Claptrap. We play as a stranger passing through the city of Off-Peak hoping to catch a train to Rowayton. We've done this commute many times before despite having no money and those train tickets are way too expensive. Luckily, a music teacher named Lucas Belmont (or "Luuuke" for short) has always given us his train ticket instead, but this time however he screwed up and tore up the ticket into pieces and scattered them so we have find the pieces and reassemble them. We head towards the entrance of the central train station and it looks like The Circus is in town and on strike apparently. The train station is run by a man named Marcus who runs it like he's a king or something. He's got security guards stationed in many corners of the place and hopes to get a profit from the commuters passing through town with the various shops and vendors he's set up. Our ticket pieces can be found at the places Luuuke likes to frequent. There's a Ramen vendor, a pizzeria, a record shop, a sheet music store, a bar where people can enjoy beer & some tabletop gaming, and a subway where a vendor sells drugged cookies. We also meet an old woman who's keeping an eye out for a woman with red-hair who shows up at the train station from time to time. We can take anything that isn't nailed down and shop-lift and eat as we please. There's also a trio of women in blue suits who are keeping an eerie watchful eye on us. Once we have our ticket, we get ready to board our train when Marcus shows up with some guards and angry vendors. He's tired of us coming through his train station all the time and our shoplifting and dine & dashing have made us rack up a massive debt. Marcus plans to put us to work for a long time until that debt is repaid, but then a mysterious red-haired woman named Murial shows up to take us away on a boat. We've just been recruited by The Circus.

Heading back into Eleseer, we can do that Claptrap's side job now. He wants us to engage a new enemy type called Ophas and shoot them with elemental weapons so that they're Putti becomes charged with said elements and then we have to beat the Putti out of them in every element and give it to the enlightened Claptrap. Once we give him the Putti, he stores it inside him then gives birth to rogue elemental Putti who then attack so we have to destroy them. Next up, all we have left is reaching The Vault.

Jack is eager to get into the vault more so than ever now that he's been betrayed. As we make our way to the excavation site, Tassiter threatens to fire Jack once and for all now that all that Zarpedon business is over, but Jack makes an ominous death threat towards him. After Tassiter replies when he was told not to, it looks like his fate is sealed. We make it to the excavation site where The Lost Legion unleashes their RK5 to stop us. After destroying it, we head in. Inside is full of Eridian architecture and Guardians as well as Lost Legion troops making a final stand against us. We take a detour to meet a ClapTrap unit that is on the path to enlightenment. He has a job for us, but we're far from the area where it can be completed so we'll do it later.

We fight our way to a forcefield and a huge cannon. We use the cannon to destroy the forcefield, but before we go through, we pick up an ECHO left by Zarpedon meant for her daughter. After taking a vessel to Elpis' core Eleseer, Lilith makes threats against Jack and then we take a detour to deliver Zarpedon's message. We find the messenger mortally wounded by Scavs who tells us that Zarpedon's daughter is at Moxxi's bar in Concordia. We deliver the message in which Zarpedon tells her daughter to flee Elpis and Pandora and get out of the galaxy. If she had succeeded in destroying Elpis, Pandora would go to and she would save the galaxy, but if she failed, a chain of events would be set in motion and forever doom all planets in the galaxy. We head back to Eleseer where next we can begin the other side job.

We head for Vorago Solitude where Elpis' Vault should be. There are three side jobs in the area. First, a Snick-It player called The Don wants us to fetch his ball within a time limit before the game is over. Next, two Hyperion droids have crash landed and need us to escort them to Toby Van Adobe to deliver a message from the princess. Something about her being pissed at losing a very rare limited edition of liquid shampoo and Toby drink it like it was a beverage. Lastly, Captain Chef returns to claim another territory of the moon in the name of the king. After that, a short grind to level 28 and we'll be ready for the story to continue in the next part.

Tassiter has more jobs for us. He wants us to check in on this quarantine and then kill any infected who might still be on Hyperion's payroll. We meet an infected named Lazlo who wants us to help his fellow infected by freezing them. Lastly, he wants us to destroy the brain bugs that are the cause of the infestation. They keep regenerating so it's no use. We come back only for him to admit he was just using us. He wanted us to marinate in the brain slug goop so it would make us tastier so he could cannibalize us so we kill him. I failed to get his lost ECHO recordings. I didn't know where they were. The thing that sucks is that they're not even marked on the map so you have to use brute force observation and I was rushing so I'm very sorry about that.

When I was scouting the area for grinding opportunities, I accidentally triggered the story off camera. I gotta stop doing that. Anyway, when you approach the exit towards The Eye of Helios, Jack comments how too easy this is and then Zarpedon activates a forcefield. Moxxi makes a suggestion to disable the forcefield's power source and that's where the video begins. So we have to disable the power source by shooting the lit pipes when they're not red. Then we drain the energy from the forcefield and get inside. We take the long way, because the direct way has been sealed shut, which brings us to a fight against Zarpedon in a power armor. Once the power armor is destroyed, she takes us on with her Siren powers. Once she's down, Jack confronts her. She claims to have seen the contents of the Vault on Elpis located in an area of slag pollution which intrigues him and then he shoots her dead before she can warn Jack of the future if he discovers The Vault's contents. Moxxi talks us through the shutdown and reboot process of Helios' Eye which is revealed to be the eye of The Destroyer from the first game. The process injects the eye with triple the amount of recommended slag which causes it to go haywire. We initiate the reboot sequence from a distance only for an error to occur. A singularity occurs as The Eye is destroyed. Moxxi, Roland, and Lilith reveal that they're betraying Jack because they fear the kind of person he's capable of being and can't allow a destructive weapon such as The Destroyer's Eye in his possession. Jack swears vengeance as everything he's worked hard for is undone. We can go down to where The Vault is located and we'll do that in the next part. In the meantime, it turns out pieces of The Destroyer's eye are still intact. We collect them, put them back together, and test it's laser capabilities only for it to blow up in our faces, literally.

I hate The Veins of Helios. And not because it can be confusing to get through, but because there's no fast travel here so having to take the long way is tedious. Tassiter has an idea for an attack robot to stick to Jack's Loaders. He wants us to collect parts and scan them. The result is a Dalek which means it hates everything including us and will attack us. Tassiter has us lure the Dalek to an infected engineer to test its combat skills. After that, we destroy it because I'm sick of coming here so much. The last side job has us defending a supply crate from Marcus using a turret. Next up, Shock Drop Slaughter Pit.

This DLC got mixed to negative reviews when it came out, but I'm still doing it for the experience. A lonely Dahl military AI lets us use the Dahl Training Facility to kill waves of Scavs. I'm actually surprised that the E-Gun has carried me this far since I first picked it up, but it won't be around forever. Enemies are getting more powerful.

First, Tassiter wants us to kill a few Lost Legion Couriers who are carrying ECHO recordings which may contain incriminating evidence to get Jack fired. There was nothing incriminating on them; just stuff about Zarpedon's plans to stop Jack from using Pandora. Tassiter is just a desperate man at this point. Jack was right about the The Vault on Pandora, but Tassiter is still a bitchy little naysayer. Next, Jack has an idea to upgrade the AI on repair Loaders for combat. One of these results in the first EXP Loader. Then, Jack wants us to test sending cargo through Helios' moonshot cannon. First, he wants us to do human testing by using Lost Legion soldier that defected to Hyperion's side. He died on impact. After that, Jack wants to try sending Combat Loaders instead and they survive. I never thought I'd get to Level 25 that quickly. Wow, and I'm not even halfway done with this batch of side jobs yet. Let's keep going. Next up, Jack's office bounty board has jobs for us.

To get to the control center of the Helios Laser, we'll need to go through a quarantine zone where trapped Hyperion employees caught a disease, went mad, and started cannibalizing. We then end up at a maintenance sector that's still under construction. Zarpedon has the main path to the laser control center destroyed so we have to take an alternate route without plunging into the abyss of space. We destroy some plasma booster regulators so that Jack can blow open another entrance to the control center. Once we're in the control center, we let Jack fast travel in and then use the remote shutdown sequence which ultimately fails because Zarpedon is keeping the laser active on her end. The next mission will have us fight her for control of Helios, but we're not ready yet. We have a lot of side jobs open and I might give Shock Drop Salughter Pit a try just to get some more experience and level up to at least 25.

How does it go? Do the same thing over and over expecting different results or just get lost in an infinite loop and willingly never come out. Two Claptraps in R&D can't decide on a weapon project so we gotta temporarily disable one of them to end the stalemate. After that, some crazy scientist lady once us to help build some rocket ships out of organic animal parts and piloted by brains. Then some guy has a job for us, but he needs to open a window first to let in some air, but THERE IS NO AIR IN FRIGGIN' SPACE. He gets sucked out and the crazy scientist lady pays us. Some people are just so moronic that...you know what, it IS funny. It's funny to watch them meet their end because they're so friggin' stupid. Congratulations, you idiot! Here's your Darwin Award!

ECHOs left behind by dead scientists reveal an experiment in Helios' Lab 19. To get in requires an authentication code that changes every short while. It can be found in a separate room and has to be inputted with a gun with high accuracy and firing rate before it changes and then you have to run back to see what the new code is. It's really frustrating. Once Lab 19 is open, the experiment turns out to be a miniature version of The Destroyer created by Nakayama. We kill it because Jack hates it and he hates Nakayama. After that, a Maid Loader wants us to gather a few Hyperion Roombas so she can start an apocalypse against germs.

First thing we gotta do is get the remaining red moon and unlock the super sword. To unlock happiness, we need to complete an 8 wave battle and prevent enemies from reaching the far end of the valley or you'll take damage. You can't use your force cube here, but there's still a way to cheese this. Once all 8 waves are completed, you get a grave detector which is useless since we've smashed all wooden and stone graves and sealed all hellholes. Underneath the floor of metal beams is the final barrel to bring back to the Red Village shop. Now we just have to get enough coins to afford the happiness upgrade. The happiness upgrade will allow us to jump a lot higher. Up next is the final part where we will get 100% completion.

And now we track down the remaining treasure chests in the game. After we find them all, I'm at 99%. What did I forget? Well, I forgot to make a health potion in Red Village before starting our journey. So now we have 200HP and 100% completion. That's the end of the main game. I'll do the Crash DLC another time.

With Supraland finished for now, I thought I'd go back to Tales From the Borderlands to show off another Vault Hunter team. This includes the Vault Hunters I didn't pick. Get ready to see Cassius, August, and Zer0 in action.

Ah here we go, a group of side jobs from Jack's number one yandere fanboy. First he wants us to break him out of prison and defend him while he sends his love message to Jack. He doesn't reply. Next, he wants us to give Jack a survey to answer so that he can gather enough data to make an AI copy of him. It's not perfect, but he likes it more or less. Third, he wants us to make a Clap-Trap unit spray paint some flattering graffiti art about Jack and then place flowers outside his office. The art will be washed off later and the flowers are burned because they're a fire hazard. Lastly, he wants us to go into the trash compactor and kill a mutant Thresher named Meg. I don't know what the timer is for, it never counts down to anything as I do this job.

This first batch of side jobs has us dealing with a hotheaded Hyperion employee, stopping the Lost Legion from forcing the Hyperion Voice Lady to read funny yet terrible phrases from the script prompter to be heard from the company speakers, and collecting ECHO logs detailing how Jack got wind of our new Vault Hunters before hiring them so that the Lost Legion doesn't get any info from them.

We approach a purple colored guy who sees us and runs away. After chasing him down a bit he reveals himself to be THE Mr. Miracle. He grew tired of the color obsessed politics between the Reds and Blues so he hid himself away here and had his father, the creator of all things, build all these puzzles so that no one would ever reach him. We're not here to meet him, we just want to find out why the water has stopped. He shows us the direction of the water supply where it's being blocked by a monster known as the Farting Meat Bag. After taking out lesser fecal monsters, we reach the FMB's location. We have to get rid of him somehow, but he's impervious to all our attacks and weaponry. We have to improvise using everything we've learned on our journey. What we need to do is turn the monster orange and then deliver purple glowflies to devour him. Once he's gone, we have a family reunion and the other Reds and Blues are here as well. Mr. Miracle then shows up shocking everyone with the fact that he's purple. And here's another plot twist: He's our grandfather. A German song plays over the credits and then we get some final powerups from the shop in Red Village and the final treasure chest in the house now that we can melt metal beams. We also seal the last hellhole and rob one last dead hero. There's still quite a bit left to do post-game and we'll get to it in next part.

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Created 6 years, 5 months ago.

3070 videos

Category Gaming

I'm just an Aspie gamer who will use anything to beat the game. My preferred genres are first-person shooters, puzzles, and point n clicks.

This channel has four commandments.
Commandment number one: I shalt not play Call of Duty.
Commandment number two: I shalt choose what games I shalt play as well as what I shalt not play.
Commandment number three: I shalt use anything to beat the game whether it be cheats or a sibling's help.
Commandment number four: I shalt not surpass thirty minutes in length.

Who wants to play 20 Questions?
Q: Why put "Watch here for better quality" followed by a YouTube link in the description?
A: Sometimes the transfer from YouTube to BitChute doesn't always work so I have to manually upload the video to BitChute after waiting for a day since it was uploaded to YouTube. In the event it does work after some time longer than a day, I delete the manual upload and putting in the "Watch here" YouTube link helps differentiate which one is the manual upload.

Q: Why don't you like Call of Duty?
A: I have many reasons why I don't like that series. A big reason is that it saturated the market too much and every non Call of Duty game wanted to be just like it to compete.

Q: What's your favorite game or series?
A: I love all the games that I play. I'm not too good at picking one favorite and there's too many to list.

Q: What was your first video game?
A: Sonic 2 on the Genesis.

Q: What's Aspie mean?
A: It's a term people with Asperger's Syndrome use to refer to themselves.

Q: Can I request a game?
A: Maybe. I do have a schedule for games I want to record. Chances are either your request is on there and I'll get to it eventually or the request will probably be denied if I didn't enjoy it or if it doesn't run well on my computer.

Q: You do Let's Plays yet there's no commentary. Why?
A: I'm not a talker. Also, I can't call them Walkthroughs if I'm gonna cheat.

Q: What's your least favorite cheat and why?
A: Noclip. I hate using it. When I'm platforming or avoiding traps, I'd like to make it through on my own. Sometimes bullshit occurs and I'm forced to use noclip. Oh sure, let's just have our protagonist fly back up after falling into the bottomless pit or slip right out after getting crushed. It doesn't feel real, does it?

Q: You call yourself GodModeHeroes yet you seem to handle most games just fine without cheating. Why?
A: It's a reminder that I may use cheats during gameplay, though most games like point n clicks and puzzles don't even need them. FPS games are a different story. I won't use cheats until things get dicey even on the easiest difficulty.

Q: Why play the easiest difficulty?
A: Enemies die quicker which saves me a lot of time. Less time equals less file size.

Q: Why not play the hardest difficulty?
A: The hardest difficulty may have elements considered non canon. Enemies may come back to life and I don't like that. Also, I'm not that good.

Q: Why don't you git gud?
A: Why don't you git gon?

Q: What's your least favorite puzzle?
A: A puzzle that has the same solution, but the beginning is randomized each playthrough and getting the solution requires doing some algebra.

Q: Do you plan on going beyond PC games?
A: If I can get a successful capture device recording with no problems then probably.

Q: If you do go beyond PC games one day, what consoles will we expect?
A: Nintendo 64, GameCube, Xbox, PlayStation 3, Wii, Wii U, Switch, and PlayStation 4.

Q: Can we be friends on Steam?
A: I have my guard up at the moment. I don't accept friend requests from everyone. I'm currently a target for scammers tempting me with free games or accusing me of "illegal" item duplication.

Q: What is your stance on violent video games?
A: I don't believe video game violence is to blame for real world violence. We here at GodModeHeroes do not condone the use of violence outside of a fictional environment.

Q: You mentioned having a brother. Will he be contributing any Let's Plays?
A: He might be playing games for this channel that he can complete that I can't, eventually.

Q: Will there be Co-Op Let's Plays?
A: Definitely at some point.

Q: What will you do once you've covered every game you've wanted to play?
A: I'll most likely retire until something new comes out and there's always a new game I want every month or so.